Games
HAUNTED: ESCAPE THE DOLLHOUSE
A chaotic and highly replayable co-op paranormal investigation for 2–4 players
An asymmetrical co-op puzzle game for 2–4 players. One player investigates a mysterious dollhouse while their friends are trapped inside it.
Share clues, solve occult puzzles, and try not to panic when your friends give terrible directions!
Randomized rooms, puzzles, and supernatural threats ensure that no two investigations are alike.

One player investigates a mysterious dollhouse from the outside while up to three friends explore its life-sized rooms from within.
The catch?
Nobody has all the answers.
The clues you need are always in somebody else's hands.

You'll argue over clues. Misread ancient rituals. Accidentally send your friends into danger and turn simple tasks into complete chaos.
Then do it all over again.
Success depends on teamwork, communication, and occasionally listening to the friend everyone else stopped listening to ten minutes ago.

Each investigation lasts around 30–40 minutes and is designed to be replayed with friends again and again. Rooms change. Puzzles change. Supernatural events change.
Every trip into the dollhouse presents new challenges, forcing your team to adapt, communicate, and think on their feet.
The only constant is your friends giving terrible advice.
And the longer you stay inside the dollhouse, the stronger the curse becomes. Find the answers you need before it claims your soul.

Use the Sight, your paranormal ability to uncover hidden clues, reveal secrets, and navigate the strange forces at work inside the dollhouse. Complete investigations to earn XP and Soul Tokens.
Unlock new abilities, strengthen your supernatural senses, and discover new ways to help your team.


- 2–4 player asymmetrical online co-op: one outside, up to three within
- Chaotic communication-driven gameplay
- Race against an ever-growing curse that threatens players trapped inside the dollhouse
- Randomized rooms, puzzles, and supernatural events every run
- Highly replayable 30 to 40 minute investigations
- Progression system: earn XP, unlock abilities, strengthen the Sight
- Inspired by escape rooms, paranormal investigations, and occult mysteries
If you liked Keep Talking and Nobody Explodes or We Were Here, this one's for you!

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CREDITS
Written and directed by Céline Tricart
Produced by Marie Blondiaux & Céline Tricart
Game Designer Maëlle Holtzer
Puzzle Designer Aurélien Alerini
Development by HALLUCINATIONS
Administration and finance - Thomas Hue
Lead producer - Nicolas Vienat
Producer - Noémie Augier
Lead Developer - Jean-Noël Chiganne
Developers - Mathieu Metge, Julie Mounier
Art Director - Daniel Balage
Technical Art Director - Guillaume Leblay
Lead 3D artist - Justine Chamel
Concept Artists - Valentin Kasprzyk
3D artists - David Faugier, Maud Grainger, Lucie Savouillan
Rig + animation - Alex Toufaili
Playtests - Quentin Gauthier
Logo design - Aaron Hendricks
Sound Design by BLANKTONE
COVEN
President - Céline Tricart
Chief executive - Marie Blondiaux
Technical Advisor - Elie Buglione
Administrator - Carine Taver
Associate producer - Lou Bonnaventure
WITH THE SUPPORT OF
CNC - Centre national de la cinématographie et de l’image animée - Fonds d’aide au jeu vidéo
