Games
Micromega
MICROMEGA blends hand-drawn artistry with intricate puzzles in a surreal 2D physics-based adventure.
In a collapsing world, a fragile Sphere rises but its path is blocked by drifting debris—remnants of intricate, fragmented machines that still pulse with life. To clear the way forward, you must navigate this surreal landscape with keen observation and precise action.
Every stage of this vertical-scrolling adventure is a delicate dance of physics and strategy, where peculiar creatures hold the key to the ascent. Each plays a role, but at a different scale, working together to shift the world and free the Sphere’s path to the unknown.
In Micromega, even the smallest push can set massive change in motion. This world obeys its own delicate physics, observing these interactions is key to progress. Discover hidden connections, find and use the creatures to unlock pathways, fight with the immutable laws of physics, rewind time, shift the winds—or sometimes … simply let things unfold.
From COVEN, the multi-award-winning studio, and Mani, the renowned French artist, MICROMEGA invites you into a world both grand and intricate, slightly unsettling, deeply heartwarming, and alive with possibility.
A MICROdyssey that leads to a MEGAdventure !
Key Features
- Hand-drawn universe: Dive into the unique aesthetic of visual artist Mani.
- Scale-shifting mechanics: Explore solutions that bridge fine details and grand designs.
- Many levels of escalating difficulty and rewarding cinematics
- Collectibles for perfectionists: Test your observational skills to unlock hidden treasures.
- Immersive soundtrack: A deep and intimate musical experience to enhance your journey.
Wishlist now !
CREDITS
A game by Mani
Produced by
Marie Blondiaux & Céline Tricart
Game Designer
Jeanne Aubry
COVEN
President - Céline Tricart
Chief executive - Marie Blondiaux
Technical Advisor - Elie Buglione
Administrator - Carine Taver
Associate producer - Lou Bonnaventure
WITH THE SUPPORT OF
CNC - Centre national de la cinématographie et de l’image animée
Région Ile de France
Developer - André Berlemont
Lead Artist - Mani
Level Designer - Quentin Gautier
Sound Designer - Frank Weber
Marketing and Community - Lou Bonnaventure
Prototype Development - La Poule Noire
Developer - Adrien Marchand
Producer - David Duriot
2D Animation - Adèle Hamain
Additional Developer - Damien Mayance
Additional Developer - Max Droulez